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Thread: Spitfires Borderlands 2 JTAG/RGH DLC MODZ Vers. 2 Added 3rd Person/ShowFPS/ToggleHUD

  1. #21
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    Default Re: Spitfires Borderlands 2 JTAG/RGH DLC MODZ Vers. 1 (Doesn't require the no hash xe

    Quote Originally Posted by hankm242 View Post
    So let me get this straight and sorry I am a noob but Can this be used on a Flashed Xbox ?
    No you can not use this on a flashed console. You can't use any custom DLC on a flashed console. This is the JTAG section and you need a JTAG to use the content here
    +Rep People that helps! I will always try to return +Rep!
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    Dead Island Mods: http://www.xbox360iso.com/mf-dead-island-t586276.html?t=586276 [TUT] Porting Skyrim PC Sound Files to the 360: http://www.xbox360iso.com/tut-images-porting-t603544.html?

  2. #22
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    Default Re: Spitfires Borderlands 2 JTAG/RGH DLC MODZ Vers. 1 (Doesn't require the no hash xe

    Not a whole lot to report on. I got Third person working with a full toggle, Show/Hide hud, Show/Hide FPS, and access to the console. No luck with god mode though. been researching and haven't found much. With third person though if you get downed you revive back into first person. Simply ADS (aim down sights) and it goes back to third person. I'll release this soon, got some more playing around to do Here's a video though:


    http://www.youtube.com/watch?v=U0-t6...ature=youtu.be

    (Vid is processing, may take a minute to show up.)
    My Consoles: (All modded by me)
    LE Gears of War 3 Slim <- Stock
    Kinect Bundle Slim With Matrix Trident + Xkey<- Nand 1: Stock nand & LT+ 3.0, Nand 2: Glitch image, Nand 3: RGLoader
    Falcon<- Jtag
    Falcon<- Stock Nand & LT+ 3.0

  3. #23
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    Default Re: Spitfires Borderlands 2 JTAG/RGH DLC MODZ Vers. 1 (Doesn't require the no hash xe

    TRied this, jump works okay and the 255 keys but not the backpack still can only carry 22 items?

  4. #24
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    Default Re: Spitfires Borderlands 2 JTAG/RGH DLC MODZ Vers. 1 (Doesn't require the no hash xe

    Quote Originally Posted by Pornopartner View Post
    TRied this, jump works okay and the 255 keys but not the backpack still can only carry 22 items?
    You can only pick up weapons, no shields, relics, class mods, skins/heads or grenade mods. Also to see the new items in your backpack you will most likely need to save and quit then reload. Once you reload the guns will show. Haven't found a way around it yet.
    My Consoles: (All modded by me)
    LE Gears of War 3 Slim <- Stock
    Kinect Bundle Slim With Matrix Trident + Xkey<- Nand 1: Stock nand & LT+ 3.0, Nand 2: Glitch image, Nand 3: RGLoader
    Falcon<- Jtag
    Falcon<- Stock Nand & LT+ 3.0

  5. #25
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    Default Re: Spitfires Borderlands 2 JTAG/RGH DLC MODZ Vers. 1 (Doesn't require the no hash xe

    --------------------

  6. #26
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    Default Re: Spitfires Borderlands 2 JTAG/RGH DLC MODZ Vers. 1 (Doesn't require the no hash xe

    Tried this mod and loved it . only one small issue whenever you pick up guns it " equips " them i use " cuz it equips them but hey are not usable and in fact are impossible to use unless you sell to a vendor and then buy back. awesome mod but kind of an annoying side effect

  7. #27
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    Default Re: Spitfires Borderlands 2 JTAG/RGH DLC MODZ Vers. 1 (Doesn't require the no hash xe

    Yep I get that, but hey better than nowt. So I cannot have anything in my backpack but guns is that right, if I have anything other than a gun I cannot even get unlimited guns.... Just wanna be sure... Look forward to the 3rd person view.....

  8. #28
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    Default Re: Spitfires Borderlands 2 JTAG/RGH DLC MODZ Vers. 1 (Doesn't require the no hash xe

    Quote Originally Posted by Pornopartner View Post
    Yep I get that, but hey better than nowt. So I cannot have anything in my backpack but guns is that right, if I have anything other than a gun I cannot even get unlimited guns.... Just wanna be sure... Look forward to the 3rd person view.....
    False you can have as many items in your backpack as your item limit allows you. THEN you can still pick up guns, bot ONLY guns at that moment.

    If you find a shield that you want to carry with you, you need to drop everything in your backpack until you're under the limit. Then after you picked up said shield you can pick up the other weapons again.

  9. #29
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    Default Re: Spitfires Borderlands 2 JTAG/RGH DLC MODZ Vers. 1 (Doesn't require the no hash xe

    Quote Originally Posted by Barozi View Post
    False you can have as many items in your backpack as your item limit allows you. THEN you can still pick up guns, bot ONLY guns at that moment.

    If you find a shield that you want to carry with you, you need to drop everything in your backpack until you're under the limit. Then after you picked up said shield you can pick up the other weapons again.
    I turn it off, it's better to just memory edit your inventory to something high so you have a ton of empty slots, instead of only being able to pick up weapons once you're full, and you can't even see then unless you reload.

    Change the inventory lines in Xbox360-WillowGame.ini back to normal
    ( Click to show/hide )

    [WillowGame.WillowInventoryManager]
    InventorySlotMax_Misc=12
    WeaponReadyMax=2

    to turn off that crappy mod.

  10. #30
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    Default Re: Spitfires Borderlands 2 JTAG/RGH DLC MODZ Vers. 1 (Doesn't require the no hash xe

    I downloaded the one with super jumping, but sometimes it seems to turn itself off in the middle of the game. Glitch?

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